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Generaider Boss Quest →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn. | |||||
Average Rating Score | 8.9(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Generaider Boss Quest (38 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Generaider Boss Quest" card reviews and rating scores
8.9(12) |
|
83% | (10) | ||
8% | (1) | ||
8% | (1) | ||
0% | (0) | ||
0% | (0) |
タナト
2021/10/01 1:10
2021/10/01 1:10
It's a spell that has perfect performance as a search card, but needs some attention due to card pool circumstances.
・Since you can't use the Loptr, Shadow of the Generaider Bosses starting card for the cost "Generaider" monster, you'll naturally use a level 9 king, but you can always use this card because it's a superlative monster that needs to be limited in number. It is difficult to put it in a situation where it can be activated.
・From the Generaider's point of view, the cost is more favorable for him to return to the deck than for his loss of GY, so unlike a search card with a normal cost, the fact that he is not good at GY is not a disadvantage. However, having the cost remain in the hand when negate is formed can be both an advantage and a disadvantage.
・The search destination is almost fixed at two cards, 《Generaider Boss Stage》and 《Generaider Boss Fight》. Especially on the stage, he can disappear from the deck relatively quickly, so it may not be possible to search for two copies in the final stage. On the other hand, his other Spell Trap is performance-wise, so it's not recommended to use it just to increase the number of search targets.
・Since the field spell specified by the attack is a category, it has been 2 years since the duelists who use it have been wishing for a second type... As of October 2021, there is no sign of an increase in search destinations. Because there are cases like Nitro... (Monster has received several super strong new ones, but it's been a long time since they came out)
From the above, I think that it is the most stable to use it by pinning it with a pin and searching for it with 《Mardel, Generaider Boss of Light》as needed, rather than accumulating it recklessly. Personally, one is enough, but I have the impression that two is the most. Of course, it's very powerful if you hit it at the right time.
・Since you can't use the Loptr, Shadow of the Generaider Bosses starting card for the cost "Generaider" monster, you'll naturally use a level 9 king, but you can always use this card because it's a superlative monster that needs to be limited in number. It is difficult to put it in a situation where it can be activated.
・From the Generaider's point of view, the cost is more favorable for him to return to the deck than for his loss of GY, so unlike a search card with a normal cost, the fact that he is not good at GY is not a disadvantage. However, having the cost remain in the hand when negate is formed can be both an advantage and a disadvantage.
・The search destination is almost fixed at two cards, 《Generaider Boss Stage》and 《Generaider Boss Fight》. Especially on the stage, he can disappear from the deck relatively quickly, so it may not be possible to search for two copies in the final stage. On the other hand, his other Spell Trap is performance-wise, so it's not recommended to use it just to increase the number of search targets.
・Since the field spell specified by the attack is a category, it has been 2 years since the duelists who use it have been wishing for a second type... As of October 2021, there is no sign of an increase in search destinations. Because there are cases like Nitro... (Monster has received several super strong new ones, but it's been a long time since they came out)
From the above, I think that it is the most stable to use it by pinning it with a pin and searching for it with 《Mardel, Generaider Boss of Light》as needed, rather than accumulating it recklessly. Personally, one is enough, but I have the impression that two is the most. Of course, it's very powerful if you hit it at the right time.
タマーキン(封印)
2021/03/25 18:54
2021/03/25 18:54
The effect alone is strong, but the Spell Trap I want to bring with the king is currently only on stage
わがじゃん
2021/01/09 14:40
2021/01/09 14:40
A ton demo Spell that can search two types of category Spell / Trap cards with one card. Moreover, it also has the important effect of returning "Level 9/Generaider" monsters, which have limited deployment methods from the hand, to his Deck, and plays the role of a balancer for a special category called [Generaider].
However, the current weakness is that there are few useful cards in the search destination.
However, the current weakness is that there are few useful cards in the search destination.
ジュウテツ
2019/10/06 5:24
2019/10/06 5:24
In the "Generaider" Deck, "Generaider Boss Stage" and "Generaider Boss Fight" are two possible search destinations for this card.
備長炭18
2019/08/12 13:44
2019/08/12 13:44
A card that symbolizes the beginning of a quest.
Searches the Deck for 2 Generaider Spells/Traps and returns his Generaider monsters from his hand to the Deck.
It's rare for this kind of search card to have 2 cards, but in consideration of the stage, monsters want him to sleep in the deck. . In addition, the cost is only open to the hand, so even if Urara is shot, it's nice to get off with minimal damage.
The only problem is the search destination. The stage, which is the most important card, is good, but his Generaider Spell/Trap, which is currently known, is inevitably difficult to use. Once in battle, you can use multiple recruits in the stage, and if you're aiming for Ormgand or Earth Shaker, Byte is also a candidate, but it's a little narrow to use.
Although the potential is high, the main body of the theme has not fully utilized it, and expectations are high for new additions to the regular pack.
Searches the Deck for 2 Generaider Spells/Traps and returns his Generaider monsters from his hand to the Deck.
It's rare for this kind of search card to have 2 cards, but in consideration of the stage, monsters want him to sleep in the deck. . In addition, the cost is only open to the hand, so even if Urara is shot, it's nice to get off with minimal damage.
The only problem is the search destination. The stage, which is the most important card, is good, but his Generaider Spell/Trap, which is currently known, is inevitably difficult to use. Once in battle, you can use multiple recruits in the stage, and if you're aiming for Ormgand or Earth Shaker, Byte is also a candidate, but it's a little narrow to use.
Although the potential is high, the main body of the theme has not fully utilized it, and expectations are high for new additions to the regular pack.
マスじい
2019/08/06 0:12
2019/08/06 0:12
Generaider's search method. Recently trendy (?) 2-picture search.
The effect is to show the Generaider monster at a cost, search for 2 Generaider Spell Trap, and then send his Generaider monster's deck bottom to her at the cost.
The 2-card search is simply strong, and some people may think, "Is it just Spell Trap?" Or rather, Deck bottom feeding is only a merit.
The effect itself is powerful, but the problem is the search destination.
It's nice to have access to the Generaider's strongest card, Generaider Boss Stage, and the Generaider gimmick, Generaider Boss Fight, which completes the Generaider gimmick with one card, but the other Generaider Spell Trap can't be said to be a flattering performance, and it's a "back option". The current situation is that there are too few search destinations. If you just search for 《Generaider Boss Fight》, you won’t have to search for 《Generaider Boss Stage》, so it’s a sad situation where you can’t even ask what to do with another card….
If a powerful Generaider Spell Trap is added, I think the evaluation will change again.
The effect is to show the Generaider monster at a cost, search for 2 Generaider Spell Trap, and then send his Generaider monster's deck bottom to her at the cost.
The 2-card search is simply strong, and some people may think, "Is it just Spell Trap?" Or rather, Deck bottom feeding is only a merit.
The effect itself is powerful, but the problem is the search destination.
It's nice to have access to the Generaider's strongest card, Generaider Boss Stage, and the Generaider gimmick, Generaider Boss Fight, which completes the Generaider gimmick with one card, but the other Generaider Spell Trap can't be said to be a flattering performance, and it's a "back option". The current situation is that there are too few search destinations. If you just search for 《Generaider Boss Fight》, you won’t have to search for 《Generaider Boss Stage》, so it’s a sad situation where you can’t even ask what to do with another card….
If a powerful Generaider Spell Trap is added, I think the evaluation will change again.
痺れデブ
2019/08/04 16:40
2019/08/04 16:40
Needless to say, the effect is strong, but the only cards I want to search for are Stage and Attack, and the rest of his Spell Trap is an industrial waste class that is almost worthless to adopt, so it can be rotten at worst. Hopefully there will be a new and acceptable Spell Trap around the next booster.
とき
2019/08/03 10:59
2019/08/03 10:59
I'm not sure if it's a trial given by the king or a trial to reach the king, but let's talk.
By showing one of his Generaiders in his hand, he has the effect of adding 2 types of his Generaider Spell Trap other than the same name from his Deck to his hand and returning the revealed card to the bottom of his Deck.
Even just being able to search the stage for the Generaider essential cards is of great value. Also, since the Recruit effect on the stage does not have a turn 1 restriction, you can aim to activate Recruit twice by searching for the attack at the same time.
However, this card can search for two types of Generaider Spell Traps, but the Generaider Spell Traps other than the stage and attack are peculiar and difficult to use. As a result, there is a situation where the search performance is overwhelmed, and there is a danger that it may rot in the worst case. If there is another powerful Generaider Spell Trap, that fear will be blown away.
By showing one of his Generaiders in his hand, he has the effect of adding 2 types of his Generaider Spell Trap other than the same name from his Deck to his hand and returning the revealed card to the bottom of his Deck.
Even just being able to search the stage for the Generaider essential cards is of great value. Also, since the Recruit effect on the stage does not have a turn 1 restriction, you can aim to activate Recruit twice by searching for the attack at the same time.
However, this card can search for two types of Generaider Spell Traps, but the Generaider Spell Traps other than the stage and attack are peculiar and difficult to use. As a result, there is a situation where the search performance is overwhelmed, and there is a danger that it may rot in the worst case. If there is another powerful Generaider Spell Trap, that fear will be blown away.
シエスタ
2019/08/02 10:41
2019/08/02 10:41
Having a stage that is essential, this is a theme with a strong combo, so it is very good to have multiple copies.
I give the information ad and return the card to the Deck, but since the main stage is recruiting, it doesn't bother me that much. It might have an effect on Rage, but since the performance is that in the first place...
A must have card for a king.
I give the information ad and return the card to the Deck, but since the main stage is recruiting, it doesn't bother me that much. It might have an effect on Rage, but since the performance is that in the first place...
A must have card for a king.
アルバ
2019/08/02 10:30
2019/08/02 10:30
A simply powerful search that allows you to add 2 Generaider Spell Traps by revealing a Generaider.
It's a pretty welcome effect for a deck that's pretty tough without a stage.
Since he returns the cards he shows to the deck, he cannot gain GY advantage, but even if he draws a monster on stage, he can return it to the deck.
It's a pretty welcome effect for a deck that's pretty tough without a stage.
Since he returns the cards he shows to the deck, he cannot gain GY advantage, but even if he draws a monster on stage, he can return it to the deck.
ヒコモン
2019/08/01 23:20
2019/08/01 23:20
It's not like you can earn extras with a hand exchange card, but being able to search for 《Generaider Boss Stage》, which is the most important in the Generaider, is great. Also, if you set "Generaider Boss Fight" at this time, the "Generaider Boss Stage" effect will turn King of Swords Frody into his Special Summon during the opponent's draw phase. After using the obstruction effect of the King of Swords, if you replace the "Generaider Boss Stage" with "Generaider Boss Fight", you will be able to put out another "Generaider" monster. It is also attractive to be able to return "Generaider" monsters that have come to his hand to his Deck.
Decks with "Generaider Boss Quest"
* is adopted as a key card.
● 2022-07-17 Black King, Black Magician (for EX-ZERO)
● 2019-08-17 Generaider Deck
● 2021-01-17 Generaider Lagma
● 2020-06-20 Generaider (2020/7/1 version)
● 2021-09-01 Despair VFD -X9 axis No.92-
● 2020-08-18 Win the opponent's turn [1 Kill 2020]
● 2019-08-02 World Legacy Generator
● 2019-08-04 King of Mayakashi
● 2019-10-06 Special Victory in Generaider
● 2019-08-03 Is there a way for Yu-Gi-Oh to be a fake corpse god dragon and a king?
● 2020-01-22 Generaider
● 2020-02-16 Generaider
Card Category and Effect Category
Effect:add Card from your Deck to your hand
Effect:return to the Deck, Extra Deck, from hand
Effect:Place at the bottom of the deck
Effect:reveal hand cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Deck Build Pack Mystic Fighters | DBMF-JP035 | 2019-08-03 | Normal |
Ranking and View Num
Rating Score Rank | 1,948 / 13,171 Cards |
---|---|
View Num | 15,144 |
Others
Japanese card name | 王の試練 |
---|
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